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Alpha-bot

Robots

Find out how robots are developing and what they might do for us in the future.

Freddy the Robot

Freddy II was the world’s first thinking robot. He was designed to perform specific tasks in the way a young child would.

He was built by researchers at the University of Edinburgh in the early 1970s. Freddy II was designed to assemble a child's toy, such as a ship, from a pile of random parts.

He was also taught to tidy up a set of scattered toys and put them in a box.

Alpha-bot

This working robot arm was designed for simple, repetitive tasks. You can tell Alphabot your name and watch it find the right blocks to spell it out for you.

Alphabot has no eyes – so how can it write your name in blocks? The trick is that it has a very good memory. It can remember exactly where on the table each letter is and it always puts them back in the same positions afterwards.

Reaction time

Are you faster than a robot? This interactive game asks you to test your reaction times against a robot by hitting a button when you see a light come on.

Most people take about 0.25 seconds to react. This is the time your brain takes to notice the light and send a message to your hand to hit the button.

If a robot is programmed to know exactly what to do when it sees the light, it can react really quickly. But if the robot has to plan its own reaction, like we do, it will be much slower.

Design a robot

Robots can be useful for a number of different tasks, and they can have many characteristics. The characteristics of a robot suitable for one task are not the same as those of a robot built for a different task.

In this interactive game, you can design a robot for a variety of different tasks, from bomb disposal to house cleaning. First choose your task, then choose the various parts the robot will need for the task. Then test your robot and make changes if you need to. Can you find the perfect robot for the job?

Robot explorer

See how well you can program a robot to move around our extra-terrestrial planet. Programming robots to move around obstacles is very difficult – especially the first time you try.

Robots that explore distant planets usually have sensors and some ‘artificial intelligence’ to allow them to find their own way around without being told exactly where to go.

Robot ships

Watch our virtual robot ships move about a table top. Move the islands around the table and see how the robot ships react.

The robot ships are working together to find and clean up toxic spills. Searcher ships find the spills and leave a train for Clean-up ships to follow.

Scientists working in artificial intelligence are programming robots to work like this. They base the robots’ behaviour on the way ants or bees work together.

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What are these links?

Playing the reactions game in the Connect gallery

How quick are your reactions? Are you faster than a robot?

The explorer robot moves around an alien planet

You can programme the robot explorer to move around the obstacles.

Design a robot

Design your own robot to carry the chores you hate!

Related pages

  • Robots Teachers' Notes

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National Museums Scotland, Scottish Charity, No. SC 011130